So, we just got 2k in 5v5 with a new setup - Warrior / Retri palla / BM Hunter / Resto Shammy / Disc Priest - with total 62 games (49 - 13, maybe not the best ratio ever, but nothing to laugh at) and I love it. We struggled with lack of a shammy for over a week, as the guy we played with on the begging started slacking (he have his own team with 2100 rating so it’s not really strange he doesn’t want to play two teams at once), but we got a new guy this week and things worked smooth. After our 2346 broke we played 2 warrior team for few weeks with really different classes, we lacked a holy pala tho (Rayla is busy with sunwell progress), we floated around 1900 but that was it.

I’m looking forward to see how far we can push it with this setup, retri pally gives us the extra dispell and bop/bof that a healing pally would have to provide otherwise, while kicking some serious ass, our resto shammy is the purging machine, we don’t really have any reliable (or repeatable) CC, but the raw power is brutal, in few games when we sat down on a priest, he went down so fast that their pally didn’t manage to drop down the bop (or didn’t notice the priest is dying), that’s how scary it is. What’s interesting - it’s not like we play some unique setup, sure I’m not on US-BG9 or something, but the last few teams we fought against were very similar, like Warrior / Rogue / Enh shammy / Holy pala / Priest - we were just going for each other’s priest and watched which one will be still alive after 10 seconds.

With resilience staying the way it is (we will get 25 with new trinket tho) on S4 sets, while crit and damage goes up, I think we might see much more raw-dps teams to show up, who needs CC or drain when you can drop people in 5 seconds.

On a side note, since I’ve re-specced from 33/28 to 35/23/3, spell reflect is nice and all, but so far I’m noticing that on-demand disarm to win us much more games than SR ever did (or loose games when I didn’t use it and our priest died :<), I’m basically switching to a warrior whenever it’s up and someone is dying, those 5 seconds are often enough for MS debuff to wear off allowing our healers to get those one or two full heals up.

Terhix