So, 2007 is coming to an end, WotLK is on the way, I guess it’s good time to highlight few things that were returning lately on this blog, official forums and such:

Warriors pwn, all it takes is 31 points in Arms,
but be warned not to take more then 35 points in Arms!

Fury is the tree designed for dual wielders,
it has some good talents for two-hander users like improved Slam,
too bad Slam is useless without that talent thus making 2h-wielding warriors spec at least 23 fury for PvE (and PvP if they want it).

Arms is not bound to any stance,
it’s a tree that improves your warrior overall across all stances,
that’s why it has Tacti… oh wait…

TM was moved to protection to prevent 31/30 builds as it was more appealing then 41 arms,
people still specced for 31/30,
They made deathwish not-stacking with Enrage to gimp hybrid build more,
people still didn’t spec for 41 arms,
They moved deathwish and improved intercept to Arms,
at the same time insanely buffing Sweeping Strikes in Fury tree,
months later people still don’t spec for 41 arms.

Some people do use Rend to keep rogues from stealthing or to keep Blood Frenzy up,
no one use Rend for damage,
yet improved Rend is a talent that increase the damage…
from a bit more then level 18 curse of agony to like level 28 curse of agony.

Enrage is useless in PvE,
yet it is required to have 5/5 enrage to get Flurry,
which is pretty much required for any dual wielding dps-warrior.

Arms (Battle Stance) has less abilities then Fury (Berserker Stance),
because it can use quite a few abilities from defensive stance,
too bad they require a shield to use.

Protection tree has some pvp goodies,
like buff-dispelling Shield Slam, stun or silence on shield bash,
someone might even think you could do PvP with prot,
think about this when you are going to kill another prot noob on BG.

We have a talent that reduce our chance to be stunned,
we also have a talent that makes us regenerate health when stunned…
in the same tree…

more to come… :)

Terhix