Blood Craze and Enrage
Enrage, Talents November 29th, 2007I see this way too often on forums, random people coming asking why Enrage and Blood Craze are not stacking. In fact, I had this in my page about warrior bugs a while back. The thing is, there is no bug. Why are you seeing BCraze activate without Enrage and vice versa? Here is how it works:
- An enemy hits you.
- Game checks if you have any resilience, and you do have some.
- Game doesn’t know if that hit was a crit reduced by resilience or just a normal hit, so it takes your resilience % (let’s say 10%) and checks if you have any on-crit talents…
- Game found BCraze and rolled a random number for it with 10% chance for it to proc.
- Game found Enrage and rolled ANOTHER random number for it with 10% chance for it to proc.
In simple words, when you get hit (not crit) you will have two separate rolls for enrage and BC, and as such they will very rarely proc at the same time on non-crits. They do not collide, if you have 10% chance to proc Enrage on non-crit, you will have 10% chance to proc Enrage even if you didn’t have BCraze, they don’t even know about each other.
Terhix
November 29th, 2007 at 11:20 am
how can you be that sure its working like that?
the roll systems are kind of mythical…i never saw anything official.
i was always assuming that the game “knows” “hey this would have been a crit without resil!”, and the “bug” caused a 50% chance to proc either the one or the other on a prevented crit. and preferring enrage if i get a resilience-prevented crit, i unskilled the craze.
special random resilience amount rolls on non crits sound kind of awkward to me, proof would be getting booth of a non crit, 1/10×1/10 chance to get that. anybody got it skilled and dares taking 100 hits quicky?
November 29th, 2007 at 11:54 am
100 hits wouldn’t be enough, more like 100000. You can stand in camp fire for few hours to test it if you want.
The way it works was described by a blue, if I ever find it I’ll link / repost it.
I work as a programmer, and from programmers PoV it does make sense, on-crit abilities proccing on non-crits with resilience gear was introduced after resilience was coded in, I can imagine it being easier to code the way it’s now then to do the whole ‘was that hit a resilience reduced crit’ checking thing. Obviously I never saw WoW source code, that’s just an educated guess :).
edit: And I definitely saw both enrage and BC proc at the same time while standing in camp fire, it’s RARE (10% of 10% is 1%), but it does happen. If there was a bug that made it enrage OR bcraze, then it wouldn’t be possible to get both at the same time, right?
November 30th, 2007 at 8:28 pm
old
November 30th, 2007 at 9:52 pm
Old but still many people don’t know about this, thus I’m posting this.
December 2nd, 2007 at 4:40 am
If you remove all your mods and delete the WTF Folder and Interface. They will stack.
The GM told me to do it. and It works. Try it.
December 2nd, 2007 at 1:07 pm
^
is there any truth to that? anyone know?
December 2nd, 2007 at 2:02 pm
It was a joke. That’s what GMs tell you to do when anything is wrong :\
December 3rd, 2007 at 5:36 pm
Blood Craze procs on every critical hit you take, even if your resilience allows you to take only the normal part of the critical blow.
The same for Enrage.
So basically resilience doesn’t get involved when we talk about these talents.
The legend of BloodCraze and Enrage not stacking (meaning you can’t have BOTH on the same critical hit) comes from a patch note. But either it was an undocumented change or it never really worked, the way it is now (2.3) you can actually get both buffs if you get critical hit.
December 3rd, 2007 at 5:41 pm
Failure goes in every field.
December 23rd, 2007 at 8:21 am
Hmm, I havent played wow in months, and I am a tad bit noobish, but I must admit I like the new talent switch.
Now I can get improved intercept, deathwish, and MS without having to waste points in Fury. I can then use the remaining talent points in Protection and get usefull abilities like last stand and stun.
I think a warrior with MS, Improved Intercept, deathwish AND stun is a merciless bulldozer. But again, I havent played in months, so maybe my optimism is unfounded. Plus I do tend to think a lot in terms of PVP.