Back to 33/28, bubai full arms
Talents, patch 2.3 November 26th, 2007You probably saw it coming. With patch 2.3 changes done to weapon mastery, sweeping strikes, along with new imba enchant 33/28 got stronger then before. Weapon Mastery is what really made me respec, I wasn’t taking it into account, but if I consider it as a -2% dodge and the ability to have an enchant (I would be pretty much forced to use weapon chain without it) it’s one of the best if not the best two-point talents we have atm.
41 arms is nice, but it doesn’t have an edge over any, hybrid or not, common PvP build. Seeing they are fixing defiance to give 6 expertise outside of def stance in 2.3.2 I’m 100% positive that Blizzard moved DW and Intercept to arms to make 41/5/15 - 42/5/14 viable. It makes sense as on BlizzCON class discussion they noted how warrior could perform extremely well in many aspects of the game (PvP / PvE dps / Tanking) but couldn’t do so without respeccing. Now with changes to defiance, TM and after talents swapping it’s possible to make a build viable in all aspects of the game, not the best in any of them, but good enough for a casual player who wants to do some heroics, BGs and arenas, which should be the majority of players. I’d also bet my money that Kalgan is using 41/5/15 or 42/5/14 by now on his supposed to be rocking with S3 weapon within first week of S3 warrior.
I need to practice Sweeping Strikes now, since I respecced 33/28 from 35/23/3 long time ago I didn’t use it that much as I found it really not-handy to stance dance for SS without TM. It’s extremely potent talent, and when grouped with druid/pala in 2v2 where there is no risk of breaking CC like poly, you can give your enemies a big surprise and make them think “WTF did just happen?”.
Update: OK, I didn’t think about Intercept when talking about WM, imp. Intercept is our best 2 pointer hands down ;).
Terhix
November 26th, 2007 at 1:26 pm
I’m reconsidering staying 44/14/3 or going 34/24/3 this wednesday, as I have to respecc anyway ’cause I’m switching from axe to a nice S1 mace.
What do you think of this one, Terhix?
It’s mainly build for 3v3 arena, but should be useful in 5v5 aswell as I play 5v5 as often as I can (which is, sadly, not that often ^^):
http://www.worldofwarcraft.com/info/classes/warrior/talents.html?050050213220150230012000505013200501200000000300000000000000000000
I’ve put 2 points in commanding presence instead of Improved Slam since I’m not that fond of slam as you are. I didn’t find any better talent to put the 2 points in
November 26th, 2007 at 1:32 pm
Sorry for double post, but one question came to my mind: Does Mace Stun procc of Sweeping Strikes?
November 26th, 2007 at 1:33 pm
move that point from commanding presence to 2h spec or blood frenzy imo
November 26th, 2007 at 1:55 pm
Slam is a matter of playstyle, some people hate it, some people love it. Either way, you can also put something into Execute, I’d still got 35/23/3 tho, Blood Frenzy is nice especially when grouped with another melee. Having 3/3 hamstring can be a problem by then tho.
And I hardly see how mace spec can proc sweeping strikes, it’s not an attack, well, damaging one. If you are asking if it eats a charge my guess is - no, it would be pretty retarded if it would. Edit: and even if it would, having 10 charges on SS now with 10 seconds duration, I find it hard to use all of them unless using with retaliation or something :P.
November 26th, 2007 at 2:08 pm
no no, you’ve got me wrong: I wanted to know when I attack and the attack is swept upon a nearby enemy, is there a procc chance that this second enemy will be stunnend?
As for Improved Execute, is this talent really worth it’s points in PvP? There was a post about it from Veritas and his reasoning made sense.
@Sandman: Thank you! That’s a great idea, I haven’t thought about if this second point was really neceassary in Fury. I’ve put it into Blood Frenzy. =)
November 26th, 2007 at 2:15 pm
Nope, sweepings strikes does only damage, would be fun to apply MS debuff at 2 guys at once tho ;].
Edit: Or I read that wrong again. If your main attack stuns your enemy and you get a SS of it, that SS will not stun another guy. I’m however not sure if the SS can proc mace spec or sword spec on it’s own, it might but I’m not really sure, as it seems to have it own rules (Sweeping Strikes doesn’t crit etc.)
November 26th, 2007 at 4:07 pm
You can mace stun multiple targets with Sweeping Strikes. I do it all the time when 2h tanking dungeons. Quite fun.
November 26th, 2007 at 4:46 pm
I’ll spare the details since I may post on it in more detail, but I played around with 41/5/15 over the weekend and this morning I moved to 35/23/3 (used to always be 36/25).
My main reason was that sunder armor is NO replacement for improved slam. When I’m nuking someone down and their at 30%, and I’ve got ms/ww on CD. I’d MUCH rather be slamming them than sundering them. The main problem is you use your dmg abilities first, THEN you sunder if you have rage leftover. You’re not running in, stacking 5 sunders, then burning them with ww/ms (you could - but then sunder isnt a “rage dump”). A few times I got 3-4 sunders up, and they would expire because the person would run away, or I’d have to save the healer, or just forget to renew them.
Endless rage I found did give me a lot of rage to use, but I had nothing to use it on. In Zul Aman I was using freaking cleave more than ms or ww because I had so much damn rage. Too bad you can’t get ER and imp slam, that might be interesting.
From the prot side of things, imp bloodrage is pretty meaningless, I had taken shield spec/imp shield block for pve, and then defiance and last stand.
Last stand probably won me one arena match, but for the most part I’m the last person to get focused down, so it rarely makes any difference. If I did more 5v5 against 4x dps teams, perhaps I’d see it helping more often. But I’ve been mostly 3v3/2v2 lately, and in those brackets its pretty meh.
I decided to pick up TM this time around because weapon mastery is NOT necessary in my opinion. I still rarely get disarmed. Worst case scenario its 10 seconds every minute, and WM will just reduce it to 5. The ability to insta-disarm and insta-spell reflect, plus saving rage if you dance for overpowers, is worth more to me right now.
November 26th, 2007 at 10:34 pm
If your a warrior in arena and your not 33/28 you should /wrists and go back to PVE except ofc is your in a 5’s and u are ALWAYS being FF’d where u may need the survivability.
33/28 is teh only way. after that ofc u need imp hamstring, SS, imp slam, and second wind. If you’ve got imp execute over imp slam, u can also go /wrists.
kthxbai
November 26th, 2007 at 11:33 pm
Uh, no.
Almost any 3x/2x/x build is fine, there’s no reason it has to be 33/28. I traditionally ran 36/25. If you have any other physical dps blood frenzy is automatically superior to flurry. Terhix will argue with me forever that flurry is better on an individual basis (despite being 3 points to BF’s 2) because it gens 15% more rage compared to 4% from BF. I say they are roughly equal alone, but BF becomes better if anyone else is attacking the guy w the debuff besides you.
TM is also an option. Not a must-have, but neither is it WRONG to have it.
3x/2x/x. Not “33/28 or bust”.
November 26th, 2007 at 11:46 pm
I don’t have to argue with you, you know I’m right :P.
November 27th, 2007 at 1:06 pm
Submit your build Terhix! Show it out to public with all details. Link to build appreciated
November 27th, 2007 at 1:09 pm
http://www.wowhead.com/?talent=LV0xkAioM0zbZVVzu0gRc
Axe because I’m an orc.
November 27th, 2007 at 4:09 pm
No imp hamstring = lose (and that’s no joke, this talent has win written all over it).
1 point in overpower = lose.
Unbridled lol = lose.
And as u know BF > Flurry so 3/5 flurry = lose
http://www.wowhead.com/?talent=LV0xdGbqMbdbZE0zu0goZc = how good warriors spec (swap TM for 3rd point in imp HS and wep mastery if u dont like tm).
November 27th, 2007 at 5:56 pm
No imp hamstring - I can have 2/3 with that build, at which point I don’t find it tempting.
1/2 overpower - I’ve -3.25% dodge, which means pretty much anybody but rogues and hunters have like 1.5% dodge against me, and I don’t have TM to stance dance for overpower effectively, so whatever.
UW - I might change it to booming in the future.
Flurry adds more per-point dps then BF, gg no re.
November 27th, 2007 at 6:54 pm
If mace spec, not sure imp ham is a necessity. Never found it reliable when I was sword spec but spamstring was a nice place to spend an available GCD rage permitting.
2/2 overpower is impossible to pass up. Nice to kill rogues with two guarenteed crit overpowers while they do their ADD circle thing around you. Not too mention I get a chance to overpower at least one other non-rogue per arena match usually a clothie.
I didn’t have UW with Sword Spec and was rage starved all the time in arenas (except when SS proc’d). Switched to mace and took UW too and that doesn’t occur as much any more. I’ll take all the rage I can. Hell I’d still be 41+/5+/3+ if I wasn’t SS-WW/Slamming through dungeons.
November 27th, 2007 at 7:08 pm
Honestly, I changed to 45/11/5 yesterday. I like it much better because I am no longer rage starved with UW and ER. Full arms is now my spec. 33/28 was okay, but I couldn’t stand staying in zerk stance and the rage starvation. I will soon be changing mace spec to axe spec…gorehowl droppped yesterday after our guild’s first 1-shot downing prince. Gonna get exeuctioner on it so now I can fele more valid in the Sword/Axe argument.
November 27th, 2007 at 7:21 pm
I got rid of “omg omg dodge, must use overpower” *click, lost 80 rage on stance switch* mentality. There are situations where I don’t overpower after a dodge since I’m in zerk with tons of rage or whatever, it’s not like overpower can’t crit without 2/2 imp Overpower and it’s not like you will always crit with 2/2 imp Overpower. I can change my mind about that later and drop 2h spec to 4/5, but so far I don’t really see any difference with 1/2 comparing to 2/2 for 33/28 build. If I had TM I’d get 2/2 overpower in a heartbeat, without it… naaa
November 27th, 2007 at 7:57 pm
Meh, I never used imp overpower in 33/28. I used Parry, Iron Will, AM, and Deep wounds getting into the next tree by putting points into imp heroic strike. I was using heroic strike mor eobviously in zerk stance never going to battle. Not even for overpowers. I couldn’t afford the rage loss from keeping MS up. Now I have imp MS, and all the goodies from arms I didn’t have 33/28.
November 27th, 2007 at 8:04 pm
http://www.wowhead.com/?talent=LV0xdGioMbzbZVVzm0gRc
^ win, only take blood frenzy if theres more than 1 melee class in your group.
November 27th, 2007 at 8:10 pm
my build for season 3
http://www.wowhead.com/?talent=LG0xdGioMbzbZVxzuMxRc
November 27th, 2007 at 8:27 pm
Demo shout is really a tempting option, I might give it a try when I get my gear updated (read: tomorrow).