Should a warrior go for lots of stamina and resilience, or should attack power and crit be the priority for the arenas. The are two schools, one say there is no such thing as too much stamina or resilience, the other that warriors are not being targeted and focus fired first, so we should focus on dps stats above all.

From 1v1 perspective, stamina wins. If you do the math to figure out at which point the % increase in dps from strength = % increase of stamina, you will probably end up somewhere near 1.2k attack power and 14k hp - if you have higher attack power or less hp, then at this moment stamina will scale your survivability better then strength will scale your dps. And even then stamina is going to be a better choice, since it’s cheaper in itemization and since you got Second Wind and, probably, Blood Craze.

From 5v5 perspective, when warrior is not focus fired, you can focus on ap/crit more and be the damage dealer of your team. In theory, it’s better to kill faster when there is 5 of peeps on the arena, then to be last man standing against 4-5 people because your team didn’t manage to outdps the heal. This is going to change eventually, since casters get more and more stamina and resilience, while some warriors stay behind, we are not that far away from reaching the point at which it’s going to be easier to kill a pew pew warrior then a heavily sta/resilience geared mage, not even mentioning warlocks.

It’s psychology, since patch 2.0.1 warriors are not getting disarmed, because we are supposed to be immune, you can skip weapon mastery and chances are, quite high, that you are not going to get disarmed, because people will think you are immune, since you are wielding a two hander. We are not getting focus fired, because we are supposed to be tough, but when the other team has to kill the softest dps, and all they can choose from are frost mages with iceblocks and 11k hp, warlocks with 12k hp, voidwalkers with soullink and demonic sacrifice when the shit hits the fan, and 9k warriors with 10% more damage taken bonus - well, you get the idea.

Stacking stamina and resilience cost a lot of other stats - mostly attack power. Deciding on which stats you want to focus on depends on your battlegroup and teams you meet, but eventually you will enter a game where the fight will last until everyone is oom or you will enter a game where you will be taken down in seconds due to being ’soft’. We are there to make people panic, we are there to make casters cry and we are there to apply MS debuff, whenever you are a dps demon or not, you can’t do any of those things when you are dead.

Terhix