Should we stack stam/resilience?
Arena, Gear, PvP March 19th, 2007Should a warrior go for lots of stamina and resilience, or should attack power and crit be the priority for the arenas. The are two schools, one say there is no such thing as too much stamina or resilience, the other that warriors are not being targeted and focus fired first, so we should focus on dps stats above all.
From 1v1 perspective, stamina wins. If you do the math to figure out at which point the % increase in dps from strength = % increase of stamina, you will probably end up somewhere near 1.2k attack power and 14k hp - if you have higher attack power or less hp, then at this moment stamina will scale your survivability better then strength will scale your dps. And even then stamina is going to be a better choice, since it’s cheaper in itemization and since you got Second Wind and, probably, Blood Craze.
From 5v5 perspective, when warrior is not focus fired, you can focus on ap/crit more and be the damage dealer of your team. In theory, it’s better to kill faster when there is 5 of peeps on the arena, then to be last man standing against 4-5 people because your team didn’t manage to outdps the heal. This is going to change eventually, since casters get more and more stamina and resilience, while some warriors stay behind, we are not that far away from reaching the point at which it’s going to be easier to kill a pew pew warrior then a heavily sta/resilience geared mage, not even mentioning warlocks.
It’s psychology, since patch 2.0.1 warriors are not getting disarmed, because we are supposed to be immune, you can skip weapon mastery and chances are, quite high, that you are not going to get disarmed, because people will think you are immune, since you are wielding a two hander. We are not getting focus fired, because we are supposed to be tough, but when the other team has to kill the softest dps, and all they can choose from are frost mages with iceblocks and 11k hp, warlocks with 12k hp, voidwalkers with soullink and demonic sacrifice when the shit hits the fan, and 9k warriors with 10% more damage taken bonus - well, you get the idea.
Stacking stamina and resilience cost a lot of other stats - mostly attack power. Deciding on which stats you want to focus on depends on your battlegroup and teams you meet, but eventually you will enter a game where the fight will last until everyone is oom or you will enter a game where you will be taken down in seconds due to being ’soft’. We are there to make people panic, we are there to make casters cry and we are there to apply MS debuff, whenever you are a dps demon or not, you can’t do any of those things when you are dead.
Terhix
March 20th, 2007 at 2:22 am
i still think crit and str/ap, will be my top choice. based off of 5v5, 1v1 im not going to win many of these anyway.
if a mage wants to give up spell dmg and crit that is fine. he will do even less dmg per mana, and go oom even sooner.
my holy priest will out heal anything he can hit me with. my priest has +1600 to healing, a mage stacking sta/res will maybe have 400-500 +spell dmg.
also dmg per mana ratio is a lot worse then healing per mana.
March 20th, 2007 at 11:22 am
My gear is getting better, and I have to deal with these issues soon, in terms of jewelery. I often miss an AEP item equalence scheme for warrior. The Pawn addon was close, but I have yet to see custom values backed up by valid argumentation.
I’ve tried stacking both stamina and pure crit rating. Crit was extremely fun, and even though my mainfocus is 2v2, we did surprisingly good, even though I was “soft”.
I used to think stacking 1 stat was better for maxing out odds because it’s more “expensive” in terms of stat values, but I think I’ll end up going with balance, because it allows more overall stats.
March 20th, 2007 at 12:53 pm
I do 2v2 with a paladin, for the vast majority of our battles me having more stam would be irrelevant as he keeps me topped up as is. Stacking more stam would just mean that I could survive maybe 1 or 2 more hits after he died. Usually though if he dies we lose anyways.
People kinda forget, the difference between stacking stam and just going with dps is like 3k HP. That’s what, 1 fireball/frostbolt/shadowbolt/eviscerate? Stacking the sta and gimping your ap/crit wont buy you much without a heal anyways imo.
That being said I still need more stam :p. 8.8k is a little low for any serious pvp.
March 21st, 2007 at 11:14 pm
Imho Crit + AP is the way to go for 5v5. You want to maximize dps without severly gimping yourself in the sta/res dept. Very very rarely will you ever even be targeted in 5v5. And regardless of how much sta/res classes other classes get, warriors will never be focus fired on because classes like warlocks and shamans still easier and are more dangerous if left alive
March 21st, 2007 at 11:24 pm
There is NO way on earth a demonology warlock with stacked stam and resilience is easier target then a warrior, mitigation like plate + way higher magic mitigation + health stone, + void sacriface or two. Shamans are quite easy targets, that’s true, but if you continue with going into pure ap/crit, you will become easier target then that shammy.
The only argument I can, at the moment, find for ‘warriors are not going to be targeted’ state is that we are ‘reactive’ - not touching the warrior means no enrage and less rage for him, so he is not at his fullest potential.
March 22nd, 2007 at 4:24 pm
even with more hp and resilience a warlock wears cloth a warrior wears plate. That’s a crap load more mitigation vs. physical dmg. Granted versus magic warriors are weaker. And any warlock using voidwalker is apparently not using the felguard (dmg) or felhunter (pwning casters)…and if you have a warlock on your team “everyone” gets a healthstone. Even if a warrior stacks DPS he still has 9500+ hp.
And a warlock will always get targetted before a warrior simply because a warrior that is left alone is not nearly as damaging as a warlock left alone
March 22nd, 2007 at 8:19 pm
@ terhix,
i agree kind of, we as warriors will not be strongest if we continue to spec to be reactive. so, if we notice that we not getting targeted, we need to respec further into the arms tree for endless rage. this with our recently rage buff, not being targeted may not be such a big deal.
derail over.
March 22nd, 2007 at 9:37 pm
Speccing endless rage means no deathwish and no imp intercept. These are 2 of the most valuable talents in pvp so I say no. Do not spec endless-waste-of-a-talent-point.
March 23rd, 2007 at 2:58 pm
Just yesterday we were playing 3v3 with a warrior and 2 pom pyro mages. We lost 90% of games where I was killed first. Against a team with 2 healers and a warrior we won every game but one when we targeted and nuked the warrior first, with that one lost game was when we where chasing kitty and didn’t notice priest rezzing the warrior >_<